Anti-air options for Chun-Li

online a lot of shotos tend to jump in at chun with hk or hp. hitting them out of the air with mp. j neutral .hk or hp, df lk etc (based on distance) gets tedious after a while. are there any devistating combos I can unleash to scare them out of the air for good?

1

0

created Aug 1 '10 @ 21:14 by:

Gyokuro
Rep: 9


Responses (3 total)

sort by:

sweep works as an anti air (but you should test the range), down forward short is a really annoying anti air plus it combos into ultra 2 (if you didn't know) try dashing back to make them completely wiff there jump in, then you have options like fierce, roundhouse, sweep, dash forward etc

2

created Aug 2 '10 @ 1:29 by:

Rick Hurst
Rep: 234


Ex SBK is a decent option from what I've seen, but if you're baited, you'll get punished.
I've even heard of cr.HK working as an anti-air.. you'd have to try it.

1

created Aug 1 '10 @ 21:30 by:


yo, thanks for the replies. to add an answer of my own, df lk into dash ex legs into ultra one (corner) or ultra 2 (anywhere) seems to take the fun out of jump ins for a lot of people. I tried cr.hk as an anti air too btw, it seems to work best against e.honda his jump in nonsense.

0

created Aug 5 '10 @ 6:01 by:

Gyokuro
Rep: 9

Your response

You must be logged in to add a reply.