Dudley: Best combos to punish?

Right now, I'm just doing LP Jet Upper -> HP Jet Upper to punish, but what combos should I be using to punishing whiffed DP's, etc.

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created May 3 '10 @ 22:21 by:

bleahy
Rep: 21


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The combo-starter du-jour for the time being seems to be Dudley's Target Combo 8, seen here:

It's a good starter because it starts with the LK which comes out pretty quickly, meaning you can punish quickly when the window of opportunity is small (say, Ryu's LP Shoryuken, if you are close enough) and build upon that if you land the first hit.

The Target Combo 8 can then be comboed into a number of things, the least of which is the the LP Jet Uppercut, which in itself can be comboed into a number of things, such as the HP Jet Uppercut which then sets Dudley up for the Super or Ultra Combo 2 (Corkscrew Cross), assuming they are available, most of which can be seen here:

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created May 4 '10 @ 4:07 by:

casperOne ♦
Rep: 2159


I believe you are talking about the first set of combos (target combo) then LP JU then HP JU. I believe in the corner you can cancel the second JU into his Super. I havent tried it but Ill give it a hsot tonight and confirm it but I am sure that you can.

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created May 4 '10 @ 21:13 by:


When do I cancel into the LP Jet Upper, it looks like it's before the HP on the Target Combo. Do I hit the HP, then do LP JU or do it after the MP?

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created May 4 '10 @ 20:44 by:

bleahy
Rep: 21

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